The Week Ahead: Co-op Dungeons, Strange Horror and Room to Play
A smaller plan for October 12–18: Deep Dish Dungeon, Castlevania, Tenebris Somnia, and a reminder to leave room for Steam Next Fest.
A smaller plan for October 12–18: Deep Dish Dungeon, Castlevania, Tenebris Somnia, and a reminder to leave room for Steam Next Fest.
Google’s PageBreak project shows why AI security tools should prove their findings before asking developers to chase another alert.
Ahead of International E-Waste Day, a look at the small gadgets we forget—and why their low price should not make them disposable.
Xbox’s new XP division shows the opportunity—and the risk—when game worlds expand into films, products, live attractions and partnerships.
Windows 11 24H2 reaches end of support for Home and Pro on October 13. That deadline is a security boundary—not merely another upgrade prompt.
An $8 million streaming fraud case exposes a problem bigger than AI songs: a royalty system needs to know whether anyone actually listened.
Stuart Hall Digital leaves room for notes, context and unexpected connections. It is a welcome reminder that a useful website can reward staying longer.
Nerial’s development pause leaves a creative gap: a team that turned swiping, card tricks and reality-TV camerawork into reasons to play.
Home Assistant’s planned cloud-service rename offers a useful test for connected gadgets: what still works after you cancel the subscription?
Amazon’s new page-turn accessories raise a useful design question: how much should a reading device ask of the person trying to disappear into a book?